A history puzzle game where you reconstruct the order of events with an AI cast, built on a knowledge graph of 1,100+ events, each tied to its topics, people, places, and eras, with a hand-written layer of influence links curated over a decade.
Anyone can name the moon landing and the printing press, but not place them relative to each other, or say why one led to the next. Time Detectives trains the reasoning, not the trivia, from verified sources rather than whatever a model happens to recall.
Curating 13.8 billion years into one ordered graph, where every event has a defensible position and an explicit basis for how we know it.
Hub events appear more often than brackets; naive scoring penalized them 3×. Found only by building a synthetic-player harness that plays the real loop.
Every character line has a timeout and a hand-written fallback. The narrative degrades gracefully instead of failing.
Live and stable. No marketing done. Looking for playtesters, curious adults and families who'll play a few investigations and tell me where it lost them.